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1
Mods fuer BF1942 / Forgotten Hope: -=PFC=- Stalingrad Event 4.Feb 2017
« am: Januar 31, 2017, 19:20:32 Nachmittag »
 


Soon its February, the second month in the year. The Pixel-Fighter Community presents the first public Forgotten Hope Event in 2017 for you the community! Be one of the part, tell your friends or take a look inside oldschool gaming at best! Make the Saturday and the year 2017 together successfull for the community.

Our Event calls....

 



New Maps made by the great -=PFC=- Kampfsau!


Single Map Download:


ftp://85.214.226.169/Mappacks/pfc-maps/pitomnik.rar
 
ftp://85.214.226.169/Mappacks/pfc-maps/the_sixth_army.rar
 
ftp://85.214.226.169/Mappacks/pfc-maps/somewhere_in_stalingrad.rar
 
ftp://85.214.226.169/Mappacks/pfc-maps/Stalin_Line-1941.rar
 
ftp://85.214.226.169/Mappacks/pfc-maps/StalingradWinter.rar

extract the maps in your FH level folder, for example:


C://Program Files (x86)/EA GAMES/Battlefield 1942/Mods/FH/Archives/bf1942/levels

1.) As a new player got the Battlefield 1942 as basic game: Download

2.) Forgotten Hope 0.7 full Windows 7/8/10 support only one installer:  Download


Pimp up your good old FH 0.7 Mod with a new Interface Menu, bloody screen effect or Sound and Texture Pack for a more WW2 realism experience!


3.) Forgotten Hope 0.7 (optional) new Fan Interface FHC 3b2: Download

3.) BLOODY SCREEN + LOW HP:  Download

 Installation: Battlefield 1942/Mods/FH/Archives/ (paste menu_001.rfa here)

3.) Forgotten Hope 0.7 - Famous Bratwurst ♫ + Texture Patch "22.Sep 2015": Download


Additional Maps for the Mappack Events:


3a.) PFC Custom Maps: ftp://85.214.226.169/Mappacks/PFC-MAPS/

3b.) Filefront Custom Maps: ftp://85.214.226.169/Mappacks/Filefront-Maps/



STALINGRAD EVENT

Date: 04.02.2017

Start: 19gmt+1

New Maps what we play (made by -=PFC=- Kampfsau):

Somewhere in Stalingrad
Stalin Line 1941
Pitomink
6th army

The Download for the maps will comming here soon after its public....

You are welcome to make the difference...

Don't forget: Tell your friends, invite it at all!





Source: Pixel-Fighter.com & dw.com

2
Mods fuer BF1942 / Interstate 82: 24/7 Valentines Event 2017
« am: Januar 31, 2017, 19:17:23 Nachmittag »


Again a month has gone by already. The shortest month February of  2017 is already running. Today is a good day for you because you get an invite from the is82.com Community for the second Interstate 82 event in 2017. At the event the entertainment revolves around the lonely Valentine's Day heart of this world. But all the others are to be invited in. Long speech short.


Let's go Saturday, the 11.02.2017 from 00 hours CET.


And at the end is when you want it. All what established Battlefield 1942 players or new players which universe would like to learn the game and the mod need can be found at the end of the article to be here.



Schon ist wieder ein Monat vergangen. Der kürzeste Monat Februar des neuen Jahres läuft bereits. Deshalb ist heute ein guter Tag euch im Namen der is82.com Community zum zweiten Interstate Event 2017 einzuladen. Bei dem event dreht sich alles um die Unterhaltung der einsamen Valentinstags Herzen dieser Welt. Aber auch alle anderen sind herzlich eingeladen dabei zu sein. Lange rede kurzer Sinn hier sind die Fakten...


    Los geht es Samstag, den 11.02.2017 ab 00 Uhr CET.

    Server Name: is82.com

    Server Address: 158.69.59.75   Port: 14567


Und Ende ist wann ihr es wollt. Alles was etablierte Battlefield 1942 Spieler oder neue Spieler die das Spiel und das Mod Universum gerne kennenlernen würden brauchen findet ihr am Ende des Artikels um dabei zu sein.

1.) The Basic for new interested players:  Download


2.) Interstate 82 Mod (for this people what have the basic): Download


3.) Interstate 82 Mappack: Download

No broken hearts this valentines days! powered by GoodDayToDie


Source is82.com

3
Mods fuer BF1942 / BF 1918 v3.2: Impressions from Serbia and Galicia
« am: Januar 31, 2017, 19:14:16 Nachmittag »
 


Welcome to another update on the upcoming 3.2 patch of Battlefield 1918, this time also with some pictures! First of all, we would like to thank for the valuable and encouraging feedback received after the anouncement to revive the mod development.

As already noted, the focus of 3.2 will be on the balkan theatre as well as to enrich the Eastern front. For both settings, we want to share a few impressions.

First, let's start with the desparate struggle of the litte Serbian Army to withstand the - seemingly - mighty millitary machine of the multi-etnic Austro-Hungarian empire. As this conflict was the initiation of the Great War, it deserves some spotlight: After the assasination of the Austrian-Hungarian Archduke Franz Ferdinand, the Austro-Hungarian (hereafter: KuK) attack against Serbia was believed to be a rather short and easy campaign. However, soon this turned out to be not the case. The first invasion in August 1914 was held back by the Serbian forces with the Battles around Cer and Drina, which was already a blamage for the proude KuK forces.

Another attempt in November 1914 seemed to see greater success, and the Serbian troops had to withdraw towards the hinterland and evacuate the capital city of Belgrade. They set up a defence line in the area of the Kolubara River and once they realized how overstretched the KuK lines were, they launched a massive and surprising counter-attack which again pushed the enemy outside of Serbian territory; Belgrade was retaken. This was such a debacle for KuK forces that no enemy soldier would enter Serbia again for almost one year, while both KuK and Germans had to focus on the Russian advance in Galicia.

In our map that deals with the Battle of Kolubara, Serbian forces set up improvised and rather weak defence positions - a small trench system and a few wooden structures - around a small farmer village at the Kolubara River. Backed up by light artillery from the hill on the other side of the river, they need to hold back KuK forces that assault these positions with strong forces from three directions.





 


 


 



Our next map presentation deals with the Siege of Przemysl on the Eastern front. While this theatre in general was characterized by mobile warfare, this battle saw some elements of a static trench fight: The initial push of the Imperial Russian Army in the summer of 1914 was putting KuK under big pressure and they had to give up big deals of their province Galicia. In September, the KuK fortress city of Przemysl (in today's Poland) was surrounded by Russian troops. Fierce fighting took place in the following weeks and after huge losses, the Russians were just able to conquer the city in March 1915. However, after the German breakthrough at Gorlice-Tarnow and the subsequent Russian retreat from Galicia, the town became Austrian again in the summer of 1915.

Our map shows a small and outdated fort which is part of the fortress system around the town of Przemysl. Russian forces need to overcome the KuK trench systems in order to conquer the fort - be ready for intense close-quarter combats!


 


 


 


 


If do you want to meet in battlefield 1918, then you can download the current version. Until the release of 3.2, which will take a little time.


Battlefield 1918 3.1 (3 Parts):  Download  oder Download


 We hope you enjoyed this news; stay tuned!


Author: [BF1918] Cicero


Source: moddb.com


4
Mods fuer BF1942 / Battlefield 1918: XMas 2017 jetzt für 3.1 erschienen!
« am: Januar 31, 2017, 19:11:20 Nachmittag »


Wir sind schon bereits 4 Wochen im neuen Jahr angekommen, doch die positiven Nachrichten aus der Battlefield 1942 Welt reißen nicht ab. Die Weihnachtsfeiertage gingen zwar vor ein paar Wochen bereits zuende, jedoch arbeiteten fleißige, treue russische 1.Weltkrieg Offiziere und Generäle, dessen Resultat folgte schließlich eine Überarbeitung der alten XMas 2006 und 2008 Mods. Diese waren leider nicht mit der aktuellen Battlefield 1918 3.1 Version Kompatibel, was nun aber behoben sei. In unserer heutigen News testeten wir die fünf enthaltenen Maps, der XMas 2017 Mod und die Mod lief wie erwartet stabil, ohne abstürze. Unsere Systemeinstellung für diesem Test war Windows 7. Die XMas 2017 Mod sollte aber auch mit Windows 8 und Windows 10 problemlos funktionieren.

Unsere russischen Freunde aus der vk1918.com (soziales Netzwerk wie Facebook) Community luden bereits zu einer Schneeballschlacht ein. Leider verpassten wir es, euch über den Termin des Schlittenrennens zum 14.Januar ab 18 Uhr zu informieren. Dennoch können wir uns über eine Kompatibele XMas 2017 Mod freuen, die zusammen mit dem besten 1.Weltkrieg Shooter Nummer Eins Battlefield 1918 v3.1 jede Menge Schneeball und Schlitten Spass zu der kalten Winterzeit bieten sollte.



Wir stellen euch jeweils zwei Download Mirrors zur Verfügung:


Battlefield 1918 3.1 (3 Parts):  Download  oder Download


XMas 2017: Download oder Download



Wer Lust auf TeamSpeak hat, kann uns auf den Server Folgen: TS 3 Viewer

Hier ein paar Map Screenshots:









Rambo Dondell

Secret: In der mitte ist ein Schutthaufen, in der eine Schaufel steckt. Drückt (E) um diese position zu besetzen, danach könnt ihr mit den (Pfeiltasten Hoch-Runter) die Startrampe öffnen.




 
















Zum Ende unserer heutigen Battlefield 1918 XMas News sitzen wir auf unserem 2 Sitzer Schlitten  und sehen Licht am Ende des Eis Tunnels.


Source: vk.com + moddb.com

5
Mods fuer BF1942 / Battlefield 1942: SuperDC v2.10 Release
« am: Januar 31, 2017, 19:09:36 Nachmittag »



It's rainy november rain and dark grey clouds outside the middle european windows, but now we have a fresh delivered sunlight news for modern warfare fans. After six month in development work progress SuperDC v2.10 to get a full update and we celebrate it. Already four weeks ago we present you the announcement to the SuperDC v2.10 update. Now it is so far. The new Version is Release and able to Download. And we think the Server  is now switch to the new update. But for the moment we havent sighted. Keep the eyes open at your Gamespy Browser. Best time 3pm -8pm CET Berlin time.

Discuss and contact: click here


Information:

-edited effects

China
-mig142 with napalm rockets
-mi8 with napalm bomb
-rg6 with Phosphorus grenade

russia
-SU34
-TU22M
-Mig31
-Gaz3937
-9P139


usa
-SR71

iraq, mei,isis,mec

-new molotov
-TO-55
-T55A
-Boraq
-zsu


Command kit:
-now 2 types for different size levels simple (with command center only) and heavy (+ radar tower and nuke bunker)
- command centre has 2 types of uav: 1 with engine of slow plane and rocket weapon , 2 like satelite in bf2 has arti support(snakeys removed)
- radar tower has 1 weapon for now- guided tomohawk
- nuke bunker has 1 weapon-nuke launching uav.

All objects in command kit spawm just once and can be destroyed.

Squad Leader kits:
-ladder removed
-spawmpoint creator added



SNIPER ELITE kits
New type of kits. For some reason trying to add bomber support cases crash problem.So i have to remove it for now.
Kit has for each team ladder, pistol, main rifle, grenade, arti support (from general kit), and ammo bag (for additional ammo).



 SuperDC v2.1 (requesting Desert Combat 0.7 to Play): Download


t1/t2 kits have a protection against another team.


Be a part of the European Forces you like:



Have fun in the air as US or russian for example:



 

In this kits you will find the special kits to do something crazy things, you have never seen before:

 

This Gepard AA Gun get your enemy down from the air:

 

Russian double support:



A silent village, before the war is rollin on:



The men with the mask:



Smoke and effect view:



Chinese troops on the move:



View the new extra time burn effects:



Alone Iraq tank in the town sighted, get your seats:



Your MG comrade in the tank doing a great job:



You need a ladder? Put it there you need to be a sniper or creat a MG Nest by kit:



Turkmen troops smoke:



Russian Airbase waiting for the order to start:



This black one on the left is two times bigger than the both grey one on the right side:



Guess what the map is in modern warfare style:



Second chance to guess what the map is:



Did you know what the name of the map is:



Tune in the game and find it out:




You can check it opening ini file in superdc folder.

game.setCustomGameName SuperDC
game.addModPath Mods/SuperDC/ only one sdc
game.addModPath Mods/DesertCombat/
game.addModPath Mods/BF1942/
game.customGameFlushArchives 0
game.setCustomGameVersion 2.1


Some information about sides:

-BRITISH SAS
-CHECHEN REBELS
-CHINA ARMY
-EU FRANCE
-EU GERMANY
-ISIS
-IRAQ ARMY
-MEC ARMY
-MEI
-RUSSIAN ALFA TEAM
-RUSSIAN SPETSNAZ
-RUSSIAN VDV
-SERBIAN ARMY (NOT ACTIVE IN VERSION 2.1 IT NEEDS MORE EDITE)
-US MERCINARIES
-USA ARMY
-USA SEALS

Let us to kick the enemy in the ass, for this aim the bots keep your neck free.;-)

Source: battlefieldsingleplayer.com

6
Mods fuer BF1942 / Battlegroup42 RC 3 Bug Report Marathon and more
« am: Januar 31, 2017, 18:56:57 Nachmittag »


After the Release at 10th October the Community have found some Bugs in the Battlegroup42 RC3 Mod. Since the time the Battlegroup42 devs fixed the errors as good as they can. Twenty days after the first Patch (Patch 1) is Released. Now the community collect more errors to make this RC3 update successful.


You wanna be a part of the playing and testing community?

Battlegroup42 42 RC3 + Patch 1: Download

You want to support or just want to learn more about Battlegroup42 to know?

Come to the Battlegroup42 wiki: here


RC3 bug report no. 2
Small update on the reported bugs: The faulty projectile on the Bf110 G-2/R4 and Ju-87G has been fixed. Several floating objects on Montherme and Operation Shingle have been fixed. The almost unusable stationary Hotchkiss machine gun has been re-coded. On Snowy Park, the Germans now have a Flamethrower class as well. Ticket bleed on Operation Citadel has been fixed, it now requires 4 out of 6 CPs to be captured by the same team in order to start ticket bleed for the other team. The missing propeller spinner on the J2M2 has been added. The M3 Satan no longer damages itself while using the flamethrower. There were a few other bugfixes as well.
Just a reminder on bug reports: Please be as precisely as possible, always name the exact name of the map, the game mode (like Conquest, Coop, Objective etc.), if you played online/on a LAN or offline. Same goes for vehicles, planes, ships, small firearms etc., please always include as much information as possible.
We still have to take a look into a land mine related problem, which was reported to cause crashes, but my testing so far didn't show any kind of problems.
Oh, and one other thing: Please make SURE to check all hashes of the files you downloaded, if even ONE of the files is damaged, the game/mod WILL cause problems and crashes that have nothing to do with the mod, but are solely the result of damaged files.

Note on extremely low "splash" damage in RC3
I think that many of you that are testing RC3 right now, have noticed that hand grenades are almost useless, as well as bombs and other weapons that cause splash damage (damage caused by shards and splinters from the explosion). In my rework of the damage system, i coded the splash damage according to the direct damage (when a bullet hits infantry, for example), but forgot that the splash damage in Bf42 is somewhat strange. In fact, it has to be coded with much higher values than the direct damage. Example: The soldiers in BG42 have 30 hitpoints, which means that every DIRECT hit with a grenade, bullet etc. that causes more than 30 HP damage will kill you, except you are too far away (just like in real life). If you code splash damage the same way, you're in for a big surprise. The same values cause much less damage, so they have to be set much higher to be effective.
In older builds of BG42, the splash damage was set too high for many weapons, causing ridiculous damage (remember destroying several vehicles at once with one tiny bomb ?). For RC3, i wanted to reduce this damage to more realistic values, but completely forgot about those values, which resulted in almost useless hand grenades, far too low splash damage for bombs etc.
So it's definitely my fault, i screwed that up. But i'm already working on fixing those values, and they will be implemented in the first patch for RC3. I hope you can forgive me this stupid mistake
RC3 bug report no. 3
The splash damage has been increased, hand grenades and other weapons with splash damage now cause more damage. The mobile M5 AT gun was fixed and can now be used again. The Russian M1939 AA gun has been fixed and can be destroyed, its gunner be killed. Several faulty spawns like stationary AT guns and machine guns being placed too low or floating in the air have been fixed.


RC3 bug report no. 4
While checking/fixing the reported bugs, i found a serious code bug in one of the objects supplying ammo to infantry. It lacked one line of code, and one line was faulty. I'll check all objects with ammo/health supply depots to make sure they're ok.
The Coop mode for 4005-willemsbrug was removed for the upcoming patch. It shouldn't have been in there in the first place, because it's still work in progress. My apologies
First person view of the P-40 Kittyhawk/Tomahawk has been fixed as well, the red cross is now centered correctly.

RC3 bug report no. 5
Found another serious AI bug in one of the new additions (Swordfish). Bug has been fixed.
UPDATE: Swordfish spawn on Attacker class carriers fixed

RC3 bug report no. 6
- fixed faulty rudder on Mosquito and Swordfish
- improved Swordfish flight physics
- reworked the suspension mesh on RAM Kangaroo
- fixed the faulty plane spawns on Taiho carrier
- fixed the no cockpit 1P view on some planes
- reworked mantlet and gunbarrel for Jagdpanther
- reworked soldier spawns in Coop mode on 4307-114_to_messina
- fixed ticket bleed on 4504-royan_outskirts

RC3 bug report no. 7
another small update on the ongoing bug hunt:
- added missing crosshair to Swordfish rear gunner
- lowered two sandbags on 4503-paderborn to allow proper aiming and firing of PaK 40
- removed the overheating of Oerlikon 20mm guns (similar guns don't have overheating at all)
- changed the firing rate and ammo amount of 20mm guns of Bf 109 F-4
- removed the centerline "Motorkanone" from Bf 109 E-3
- replaced the FlaK 38 on the Hilfskreuzer with a FlaK C/30
- changed ammo amount of FlaK C/30 to 20 rounds per magazine
Unlike mentioned earlier, the patch release will not be this week, i'd rather wait for more bug reports coming in to make sure that the most serious bugs are ironed out. Non-critical bugs like slightly floating trees or other statics can be adressed for the full release, so don't expect all of them for the patch.
RC3 bug report no. 8
- fixed bombs on G4M Betty (no longer destroys itself)
- removed faulty camouflage net on 4504-uelzen
- fixed 1P view on KhT 130 tank
- added missing glass on IL-4 fuselage and turret

RC3 bug report no. 9 (after Patch 1) (7th november)
- added missing winter texture for 2cm Flakvierling
- added crosshairs to B-17 waist gunners
- fixed 1P view of M11-39 turret
- reworked Coop and pathmaps on 4104-adria_annexion
- fixed position of stationary mgs on 4406-fox_green
- created collision mesh for the tunnel on 4011-kalamas_line
- reworked Coop and pathmaps on 4011-kalamas_line
- reworked Coop soldier spawns on 4312-ortona
note: Due to the amount of fixes, added meshes and textures, there won't be another patch for RC3. All the reworked content and bug fixes will be in the next full build.


If do you (the community) find some more bugs, please let us to know?
Yet the chance that the error will be corrected.

The Bug Report is made by Sarge31FR on the offical Battlegroup42 Facebook Group.






7
Mods fuer BF1942 / Framtaday Events: EoD Vietnam 10th & Star Wars/Pirates!
« am: Oktober 05, 2016, 12:40:22 Nachmittag »




Heute habe ich die Event Einladung zum Wochenende leider nur auf englisch, hoffe ihr habt Verständnis dafür. Wenn ihr was nicht verstehen solltet, fragt einfach hier, helfe euch dann.


Hi friends of Eve of Destruction Vietnam Mod, it's Octobeeer!

Now it is summer happening again, Vietnam calls: "Charlie don't surf time"!

Already for the 10th time this year.

Her since being invited in regardless of whether your operating system is Windows XP, Vista, 7,8 or 10 means!



Friday night, the 07.10.2016 at 08:00pm CET o'clock we go, coat it on thick in your calendar or mobile Oragnizer.
For this year let's rock that 9th Friday mainevent on hslan.

Movie appetizer: https://www.youtube.com/watch?v=tzEmrZ98Tqs

In addition, we visit the server daily in the evening from 08:00pm CET! If do you want, you can meet us with some guys there.
So please not only hold the date on the event, which takes place every first Friday monthly, come one evening you can spontaneously.

 Server Name: [hslan.de] EoD Classic 2.51

     Address: 87.230.95.224

     Port: 14567


What you need to play?  :rotate:


    1.) Basic for the new Fans: Download

    2.) bf1942.exe Patch for finding Server extract to your "..EA GAMES/Battlefield 1942.." Folder and overwrite the old one: Download

    3.) Eve of Destruction 2.51 Mod, got the 5 Parts + 2.51 Hotfix (don`t forget this small one): Download



How i install a mod? In which path of the folder i install a have mod? Click this picture:



So, this must then look at you.

Writes some comments, if it worked for you? And if You were be there? Your Comment or Feedback is always welcome on hg-clan.blogspot.com!

Come on, peak the visits on the Server up!

There we play:






The Second part of the news today comes here. We invite you this weekend to the Saturday Afternnon Pirates and Galactic Conquest Event on the 1942mods.com munity Server.


    The Battlefield 1942 Community "1942mods.com" (undergoing a revamp) is pleased to announce the creation of a new dedicated server featuring two excellent mods: " Galactic Conquest" (Star Wars) and Battlefield Pirates! 1942mods.com invites you to join our next event! saturday October 8th. While other classic mods like DC, FH, BF1918 have their own servers and communities, there's been a lack of GC and BFP representation for some time now. We want to fix that.
    The new server ("1942mods.com BFP, GC") is listed through the [aX] master server so you'll be able to join if you're running any of the latest modified/patched BF1942 installations.

    If you lost your copy of the BF game here: Download


    We're also thrilled to announce our first scheduled BFP+GC Event which will take place on Saturday, October 8th at 1 PM EST (1800 UTC) and our time "4pm CET" in Europe will last at least a few hours.

    Make sure to download and install both modifications: Battlefield Pirates and Galactic Conquest 8.1 before joining as the server will switch mods every 3 or 4 maps.

    Speaking of which, we want to know what YOUR favorite maps are for both mods as we update the

    24/7 maplist for the server. We currently run:

    bfp_azure_seas
    bfp_broken_alliance
    bfp_blackbeards_booty
    bfp_cannonball_coast
    bfp_cut_throat_creek
    bfp_dead_calm
    bfp_king_of_the_caribbean
    bfp_mr_coconuts_island_getaway
    bfp_sanctuary
    bfp_shark_haven
    bfp_two_forts
    bfp_uncharted_waters
    gc_anchorhead
    gc_bespin
    gc_corellia
    gc_deathstar
    gc_endor
    gc_hoth
    gc_kryos
    gc_mos_eisley
    gc_ryloth
    gc_tanaab
    gc_taskforce
    gc_vanguard

    Finally, click here
    ...to join our Discord server. Connect with other BF1942 mod fans and stay up-to-date on server events. See you on the battlefield!

Source:  https://www.reddit.com/r/classicbattlefield/comments/5540p9/new_bfpirates_gc_server_and_event/

8
Mods fuer BF1942 / FHSW 0.6 Release: für das Spiel Battlefield 1942!
« am: September 26, 2016, 13:13:00 Nachmittag »



"Battlefield 1" kann, mit seiner Ad Ware und DLC Wahnsinn einpacken gehen, denn FHSW 0.6 (beachtet dabei bitte "Forgotten Hope 0.7": Download installiert zu haben) ist nach 26 monatiger Arbeit und 135 Maps vor ein paar Stunden von dem elf Mann Team aus Japan Released worden. Leider sind nicht alle Maps aus den Mappacks dabei und ein paar weitere wurden aussotiert. Wir vermissen die Australische Map "Battle of West Australia" und die für aufsehen erregende Map "On the moon 1969". Jedoch ist es gut möglich, dass da nochmal nachgepatcht wird. Bis dato haben wir auch noch nicht testen können inwieweit erstellte Custom Maps kompatibel zu FHSW 0.6 sind. Wir sind aber zuversichtlich auch dafür eine Lösung zu finden. Diesmal gibt es nur eine 3.9 GB Datei zum Downloaden, die nach dem entpacken rund 5 GB gross sein wird. Habe in stundenlanger Arbeit die News vorbereitet, sodass sie "ready to have been send" ist. Aber bis es soweit ist bekommt ihr hier schon unseren battleleak.

FHSW 0.6: Download





Kommt und stürmt unseren Sever! Wir bieten genug Platz für euch und eure Freunde!

Danke an die Flüstertüte und Warumdarum Community, die Battlefield 1942 und mich hier seit Jahren unterstützen!

Quelle: http://wbmuse.blog89.fc2.com/blog-entry-209.html#more

Autor: http://hg-clan.blogspot.de/

9
Mods fuer BF1942 / Winamp meets Battlefield Vietnam + 1942
« am: September 18, 2016, 12:51:38 Nachmittag »


Heute berichten wir über den seit 1997 auf dem Markt erhältlichen Winamp Player. Der Player war Anfang 2000 sehr beliebt unter den PC Nutzern. Leider wurde es dann weniger, sodass zwischendurch die Entwicklung eingestellt wurde. Glückliccherweise fand sich 2014 ein neuer Käufer für Winamp. Ein letztes update kam Anfang 2014 heraus, seitdem ist es wieder um den Player still geworden.Was nicht schlimm ist, hauptsache die Software funktioniert noch so zuverlässig wie früher. Ihr werdet euch sicher Fragen: "Warum wird heute bei uns über einen Player berichetet? Wir sind doch hier in einem Battlefield 1942 Blog?" Richtig, aber dieser Player hat eine tolle Eigenschaft. Man kann die Skins ganz einfach beliebig verändern. Also die Optik des Players. Da wir vor kurzer Zeit zufälligerweise über den "Battlefield Vietnam Skin" gestolpert sind, wollten wir das eben auch für Battlefield 1942 haben. Uns hat natürlich interessiert, wer den "Battlefield Vietnam Skin" erstellt hat und aus wann er stammt. Leider konnten wir das nicht mehr herausfinden.
Der Winamp Player spielt alle gängigen Audio Formate ab. Somit bleibt uns nur zu sagen, holt euch das Winamp Multimedia Player Paket mit den integrierten Battlefield Skins.

Installation Tip:

Kopiert und fügt die beiden Dateien in euren: "C://Program Files (x86)"  Bereich ein. Erstellt dazu eine "Desktop" zu "Winamp" her. Danach könnt ihr den Player mit den neuen Skins benutzen.
Wenn ihr den Winamp Player gesrtet habt, dann macht einen "Rechtsklick" auf "Playlist Editor", danachn gelangt ihr in die "Optionen", manchmal befindet sich die Option oben links Punkt klein,, also probiert es einfach mal aus, wird schon klappen.

Neben dem gezeigten "Battlefield Vietnam Skin", den wir aus dem Web gefunden haben, erwarten euch "46 von uns erstellte Winamp Skins", als Komplettpaket mit dem Winamp Player zum runterladen. Leider haben wir unsere "Battlefield 1942 Skins" bildtechnisch nicht dokumentiert. Aber dafür könnt ihr die "46 Battlefield Fan Skins" selber entdecken. Unsere erstellten Skins beschäftigen sich querbeet mit den Themenbereichen Battlefield 1942, Mods, Clans und BF 1942 Communities.

Fragen, Wünsche oder Anregungen nehmen wir unten im "Kommentar" Bereich am Ende des Artikels gerne an?

Unser Paket bekommt ihr auf deutsch. Natürlich lässt sich auch die Sprachinstallation des Players nachträglich in den Player Optionen beliebig verändern. Falls ihr damit nicht klar kommt, die Sprache zu verändern, haben wir weiter unten ein Tutorial für euch. Es sollten auch alle gängigen Windows Systeme (64bit) damit klar kommen.


Winamp Battlefield Fan Paket (WinampmeetsBattlefield.rar): Download





So ändern Sie die Sprache von Winamp:



Hinweis: Die in Klammern gesetzen Begriffe beziehen sich auf die englische Version von Winamp.

    Starten Sie "Winamp" auf Ihrem Computer.
    Klicken Sie oben im Reiter auf "Optionen" (Options) und anschließend auf den Punkt "Einstellungen" (Preferences).
    Nun öffnet sich ein neues Fenster. Auf der linken Seite wählen Sie die Option "Sprachpakete" (Localization) aus.
    Markieren Sie die gewünschte Sprache und klicken Sie auf die Schaltfläche "Wechseln zu…" (Switch to…).
    Danach müssen Sie die folgende Meldung nur noch mit "OK" bestätigen und Winamp neu starten.
    Für weitere Sprachen, klicken Sie auf den blau unterlegten Hyperlink "Weitere Sprachen" (More languages).
    Aus der Liste können Sie eine gewünschte Sprache herunterladen und anschließend als Standard-Sprache einstellen.


Source: http://hg-clan.blogspot.de/

10
Mods fuer BF1942 / Eve of Destruction: 8th Charlie don't Surf summer Event!
« am: Juli 22, 2016, 23:40:29 Nachmittag »


Hi friends of Eve of Destruction Vietnam Mod, it's Auuuuuugust we call it summer time heating! Please share us to your Communities, Social Networks and Friends. We have enough Slots at the HSLAN Server for all of you guys which want to join the HSLAN Event! Please make it together successfully complete!

It is summer happening again, Charlie calls: "Charlie don't surf time"!

Already for the 8th mainevent on hslan this year.

Her since being invited in regardless of whether your operating system is Windows XP, Vista, 7,8 or 10 means!

Friday night, the 05.08.2016 at 08:00pm CET o'clock we go, coat it on thick in your calendar or mobile Oragnizer.

Movie appetizer: https://www.youtube.com/watch?v=WMTRKdF3OOI

In addition, we visit the server daily in the evening from 08:00pm CET! If do you want, you can meet us with some guys there.

So please not only hold the date on the event, which takes place every first Friday monthly, come one evening you can spontaneously.




What you need to play?

    1.) Battlefield 1942

    2.) bf1942.exe Patch for finding Server extract to your "..EA GAMES/Battlefield 1942.." Folder and overwrite the old one: http://team-simple.org/download/bf1942-v1.61-retail-patched.zip

    3.) Eve of Destruction 2.51 Mod, got the 5 Parts + 2.51 Hotfix: http://www.bf-games.net/downloads/category/56/eve-of-destruction.html

How i install a mod? In which path of the folder i install a have mod? Click this picture:



Server Name: [hslan.de] EoD Classic 2.51

     Address: 87.230.95.224

     Port: 14567



11
Mods fuer BF1942 / Interstate 82: 24/7 - 29th July 2016 Event!
« am: Juli 22, 2016, 23:24:44 Nachmittag »


It's July and we will have no summer break, because today we declare unto you the long longed-for "Interstate 82" all the day Sommer event, which our American friends take place let the fun and circuit mod Interstate 82. At the event are newcomers (noobs) invited to be there, you will actively supports 82 mod by pro gamers of IS to the gimmicks and tricks dominate dr MOD can learn. In addition, you can watch over every night, 00 pm et of German time, sometimes even earlier, the mod is usually played.

Is Woot Interstate 82? Keyword course and geschucklichkeits mod with Boostbaren - flying - Nitro cars, which are applied in a 80s.

Here the video to the meet: https://www.youtube.com/watch?v=JKCVclFtm2Y



You need only 3 files, to be spontaneous in download:

1.) Battlefield 1942

2.) bf1942.exe Patch for finding Server extract to your "..EA GAMES/Battlefield 1942.." Folder and overwrite the old one: http://team-simple.org/download/bf1942-v1.61-retail-patched.zip

3.) Interstate 82 complete Mod Installer: http://www.mediafire.com/download/25a8wqws9c6gk6q/interstate_82_v1_81_2014.rar

Is the game Battlefied 1942 with its modding community and players at heart?

Source IS 82 circuit mod and fun in multiplayer! We recommend that divides us into your network and circle of friends.

Source, Flyer und Header Logo: is82.com

12
Mods fuer BF1942 / Eve of Destruction: 7th Charlie don't Surf Event 2016!
« am: Juni 21, 2016, 22:17:00 Nachmittag »


Hi friends of Eve of Destruction Vietnam Mod, it's Juuuly!

Now it is summer and the happening goes again, Charlie calls: the "7th Charlie don't surf time" in 2016!


Her since being invited in regardless of whether your operating system is Windows XP, Vista, 7,8 or 10 means!



Friday night, the 01.07.2016 at 08:00pm CET o'clock we go, coat it on thick in your calendar or mobile Oragnizer.
For this year let's rock that 6th Friday mainevent on hslan.
In addition, we visit the server daily in the evening from 08:00pm CET! If do you want, you can meet us with some guys there.
So please not only hold the date on the event, which takes place every first Friday monthly, come one evening you can spontaneously.


What you need to play?


    1.) Basic: Download

    2.) bf1942.exe Patch for finding Server extract to your "..EA GAMES/Battlefield 1942.." Folder and overwrite the old one: Download

    3.) Eve of Destruction 2.51 Mod, got the 5 Parts + 2.51 Hotfix: Download

Appetizer movie: https://www.youtube.com/watch?v=sCD8mP4kBlg

How i install a mod? In which path of the folder i install a have mod? Click this picture:



 So, this must then look at you.

Writes some comments, if it worked for you? And if You were be there? Your Comment or Feedback is always welcome on hg-clan.blogspot.com!




13
Mods fuer BF1942 / Battlegroup42 RC 3 More changes to the damage system (effects)
« am: Juni 21, 2016, 22:12:05 Nachmittag »


Battlegroup42 RC 3 More changes to the damage system (effects)

Appetizer current Version RC2:
https://www.youtube.com/watch?v=_iNB9566Etc

Just a small update on the rework: We're working on a consistent "damage effects" system, which is based on the maximum hitpoints of a vehicle/plane etc. When the hitpoints reach half of the maximum (like 50 out of 100), the object will start to emit smoke, when they reach 20% of the max. hitpoints the object will catch on fire and steadily lose hitpoints until they are destroyed. The planes are already changed to that new system, as well as their hitpoints.
Unarmored planes like the Zero, Aichi Val, Fieseler Storch etc. have the lowest amount of hitpoints,lightly armored planes (with sealf-sealing fuel tanks) have 50% more hitpoints, and so on. Bombers like the B-17 are obviously having the most hitpoints.
The ground vehicles will be next (except the hitpoints, those are set to 100 for all vehicles due to the more detailed collision meshes and damage system for them).

Source: "battlegroup42" Group on Facebook

14
Mods fuer BF1942 / Battlefield 1942 "Blood Patch" included test movie!
« am: Juni 21, 2016, 22:06:43 Nachmittag »


Today we want to present a "Blood Patch" for Battlefield 1942 Players and Fans. "ziba128" made a blood patch which is compatible with "pure" servers (with content check), so you won't get "Data differs from server" message. He present it on the "team-simple.org
" Forum there: http://team-simple.org/
Today we have tested this Battlefield 1942 patch feature for you. "Watch the movie, and here we go"!

Without effect (est. January 2016) Server -=[aX]=-:
https://www.youtube.com/watch?feature=player_embedded&v=TGg5TNalDCg

Included bloodpatch effect (est. 1-2pm CET, 11th June 2016) Server: -=[aX]=-:
https://www.youtube.com/watch?feature=player_embedded&v=qrsJxbxbrNw

Without effect (est. January 2016) Server -=[aX]=-:

Included bloodpatch effect (est. 1-2pm CET, 11th June 2016) Server: -=[aX]=-:

Part 2:
https://www.youtube.com/watch?feature=player_embedded&v=B_pF8k5tZj4



Installation: make a backup of your texture_001.rfa file in ...\Battlefield 1942\Mods\bf1942\Archives\ and place new one there
Download
ATTENTION: Using this modification is not allowed in BF1942 Liga matches according to their rules, so don't use it, if you plan to play in BF1942 Liga.

Time to say, "have fun with your new Battlefield 1942 Blood Patch." Let it bloody.


15
Mods fuer BF1942 / Forgotten Hope 0.7 custom map series 3
« am: Juni 21, 2016, 22:00:28 Nachmittag »



In our previous news we have present you the custom maps "Caen Streets" and "Mechili", now we show you the next maps. We play the maps often online at the weekly different custom map days. Our aim is, we want to excite YOU and got more people on the Server to play online together. We have enough slots on the Server for all your friends or clan members, nobody must to stay outside. The maps have her own features what it makes unique. The next map, what we present is "Monte Cassino" (source: x-pack 2) it is overworked by the -=PFC=- Mapping Team. This map play in the Alps and it deals with the invading USA troops, which have a mainbase. The deperate germans, what have no mainbase try to fight them back, they have only Artellery and Infantery power there. You have many hide opportunities in the bushes, woods or stones. The map has CONQUEST Support.











The second present Map "Raseiniai" deals with the Eastern Front. It plays in the soviet woods. The soviets have to fight back the advancing germans. This is a night map included a damaged city, some buildings spread fire out. For sure it is a real eye catcher, with the night moving clouds. You have the woods and fields outside. In the middle of the woods you have the village, which have lot of narrow ways and hide buildings in which you can go in. In the city is a plaza with a stalin figure in the middle, there are two Artellery guns for fight back the advancing german tanks from the west. The map springs from the actually Mappack 5 Released 2014 made (reworked) by the dev Mapper -=PFC=- Psycho Dad. We believe you as a true fan will not be disappointed. What are you waiting for?















Where you can Download the cool Forgotten Hope 0.7 Mod and the special custom maps?

Good way for new Player's:
1.) Forgotten Hope 0.7 "Portable" Part 1 (without Mappacks): Download

2.) Forgotten Hope 0.7 "Portable" Part 2 (Mappacks): Download

Good way for Mod playing Veterans:

Forgotten Hope 0.7: Download

PFC Custom Maps: ftp://85.214.226.169/Mappacks/PFC-MAPS/

Filefront Custom Maps: ftp://85.214.226.169/Mappacks/Filefront-Maps/

Unzip if necessary and put the map (file ending .rfa) in your levels folder: ..\Battlefield 1942\Mods\FH\Archives\bf1942\levels\

FH Appetizer Caen Streets:
https://www.youtube.com/watch?v=ixW5M0Gldzo

 If you don't find a server in your gamespy browser dont worry. There is the solution Patch for your old bf1942.exe.

"Gamespy Patch": Download




 Where we play?

Server: Pixel-Fighter.com FH/RANKED
Server IP: 85.214.226.169:14567

If do you want to support the community, or interest for modding: click me hard!

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